The Inside Secrets to Pixar’s Success
Posted July 27, 2011 by Dev Patnaik
Categories: Hybrid Thinking

Recently at Jump I had the pleasure of interviewing Oren Jacob, former Chief Technical Officer of Pixar, in front of a small group of invited guests. Oren shared a number of fascinating stories of what went on behind the scenes at Pixar during his 20 years there.
Oren is an amazing individual. He has accomplished a lot in his career and helped grow Pixar into one of America’s most successful companies (all 12 of Pixar’s full-length feature films to date have been blockbusters!). You only need to spend 5 minutes with Oren to realize he embodies everything we have grown to love about Pixar movies. He speaks passionately, shares emotional stories that resonate with everyone, and yes, Oren is quite animated (even leaping off his stool to emphasize a point).
But what strikes me most about Oren is his ability to cross traditional organizational, academic, and industry boundaries to make great stuff happen. Oren is the epitome of a hybrid thinker. A mechanical engineer by training, Oren has played significant roles at Pixar beyond creating Pixar University and Pixar’s own proprietary software platform to manage the animation pipeline. He was also an integral part of the story-telling process and a steward of the culture.
The stories he shares of overcoming seemingly insurmountable obstacles underlined how important hybrid thinking is for solving the ambiguous problems facing companies today.
Throughout Oren’s talk were lessons on how to use hybrid thinking to solve the large, ambiguous challenges within organizations (the visual recording of Oren's talk by Jump's Jonathan Gabrio is above). While much of the discussion fell under the “What happens in Vegas…” rule, I was able to net out a few takeaways that Oren was comfortable sharing with a wider audience. Here are five principles I heard in Oren’s talk:
1. When it Sucks, Say So
In December of 1998, Pixar had finished 3 years of work on Toy Story 2. The movie was set to be Disney’s end-of-the-Millennium Christmas shining star. The problem was the movie wasn’t very good. With just 8 months left to finish production on the movie, Oren Jacob did the unthinkable and, after talking it through with his producers, went to the executive team and told them that Toy Story 2 was not good enough. In fact, Oren and a few others said the movie was horrible and might ruin the company if it was not overhauled. After watching the movie, Steve Jobs, John Lasseter, Chief Creative Officer, Ed Catmull, President, and others agreed and set in motion the plan to redo the movie.
The movie was completely rewritten and produced in the remaining 8 months. Toy Story 2 went on to become one of the most critically acclaimed Pixar movies of all time, but only because Oren and others on his team had the guts to say the work wasn’t good enough. It wasn’t something they could believe in.
It can be too easy to be lulled into thinking creativity lives and breathes better when free of criticism. While quick judgment can kill great ideas in the nub, a straight-up, critical assessment is just as important as any brainstorm technique.
Be honest with yourself. When the work isn’t great, say so. Then get to work making something you can believe in.
2. Defend Your Opinion, Then “Hit Play Quickly”
The production process at Pixar is a lengthy one, with many groups participating and weighing in at various stages. A critical point in the process is called the Notes Session. It’s when several key individuals, such as the director and head writer, sit down to watch the full movie. They then capture changes that need to be made on notes and hand them back to the team (hence the name, Notes Session).
These can be stressful times for everyone. Depending on the notes, a lot of rework could be ahead for the teams.
Oren explained that while you aren’t required to make the changes written on the notes, you better have a darn good explanation for why you didn’t. Yet spending too much time explaining why you didn’t make the changes can be suicide. “Keep your explanations brief then hit play quickly,” Oren shared. Let the work speak for itself.
The same is true in creating new businesses. Avoid falling into a meta-discussion that derails the much needed momentum. Instead, let people experience first-hand what you are creating.
3. Look Upstream for the Source of the Problem
Oren explained that when someone is confused watching one of your movies, 99.99% of the time it’s not because of what’s happening in that scene. The problem usually lies earlier in the movie. Either the characters weren’t developed well or pieces of the story were not explained well enough. If you simply react and change the scene at the point someone got confused you’re chasing a red herring. Instead, it’s important to think about why someone doesn’t get it and focus on fixing that.
This principle is applicable to many processes within organizations, particularly to developing new offerings, platforms, and businesses. Before reacting to feedback, ask why someone is seeing things the way they are. You might discover what needs to be changed is back upstream.
4. Match the Medium to the Message
Early on in his role as Director of Studio Tools, Oren realized the company needed to create its own software platform to manage projects throughout the production process. After all, Pixar knew animation better than anyone, and there was no point being at the mercy of a software company who was mainly interested in serving the needs of the video game industry.
When it came time to pitch the idea to executives including Steve Jobs, Oren chose to explain his argument with hand sketches—50 pages of them to be exact. Why? Because “storyboards are the currency of the building.” Oren had also learned the hard way that if an idea is too polished it will evoke negative criticism rather than help to push the idea forward.
The sketches worked. Steve Jobs approved the unprecedented budget request and said, “Don’t screw it up.” Pixar’s next movie, Brave, coming out in 2012, will be the first fully-developed with this new, proprietary software platform.
Sketching storyboards and acting out scripts are the currency of ideas at Pixar. Try a variety of different media to find what works best for you and your organization.
5. Hire for Excellence
When Pixar is evaluating potential hires they look for 3 traits. Humor, the ability to tell a story, and an example of excellence. These aren’t unique qualities to assess in applicants but how excellence is defined is not that common. It doesn’t matter what you are excellent at, just that you have reached a level of excellence. It’s important that you know what excellence feels like and what it takes to achieve it. It could be gardening, jujitsu, or cooking. The main thing is you’ve had a taste of excellence and will know how to get there again.
What do you hire for? Is a taste of excellence one of your requirements?
It is because of hybrid folks like Oren, who see past the status quo to create better systems that enable greatness that we stand a chance to solve the toughest, most ambiguous problems facing our world today.
What are your thoughts?
Post a Comment
Comments
Comments that appear on the site are not the opinion of Jump Associates, but only of the comment writer. Personal attacks, offensive language and unsubstantiated allegations are not allowed. To report any abuse, click here.

[...] Article over at Jump Associates website gives an insight to some of the concepts that took Pixar to the lead in innovative and blockbusting animated films. The interview with Oren Jacob revealed 5 principles that they live by to maintain success. [...]
Pixar’s success is remarkable and inspirational. Oren’s advice is certainly worth listening to and his example a great one. The five principals offered are a useful framework to put the advice into. I for one am looking forward to seeing “Brave”!
Part of Hiring for Excellence is indeed about the individual and their personal relationship with excellence – this is looking back on their career to date. Oren explains this very well.
As I prepare my thoughts to apply to Jump in the next few days, I look forward to what I’m learning what Jump is about. A lot of what I see is the wonderful leveraging of teamwork. Therefore I would add that Hiring for Excellence cannot help but look forward too and consider team fit and organizational fit – not just good individual contribution. Too often I’ve seen teams of excellent prima donna’s. Other times I’ve seen managers simply hire the most senior experienced people they can find. My own observation is that a team should be balanced too – balanced and crafted. This is another dimension that hybrid thinking can be put in motion – across the collective conscious of the team. In my view, the most powerful teams are built around a blend of good senior as well as good junior people (and levels in between) – each excellent at their own level of experience – each a good team player – each bringing out the best in the other . This is synergy.
I found the most key idea that of knowing when it sucks! Accepting the true pedigree or inherent strengths of your work or lack thereof is essential to producing quality work, and having the courage to stick with it, no matter what the challenge.
In fact, only people who admit when it sucks are the ones who can face with persistence the pursuit of excellence, and enjoy the satisfaction of a earned and worthy achievement.
Thank you for sharing this. I enjoyed being able to read this as well as finding myself not in total agreement with you about what to read from the stories you shared. Which inspired me to write my thoughts about this explaining what I thought was more appropriate to take away.
http://centralstory.com/think/learning-from-other-peoples-creativity/
As a small disclaimer. I'm definitely a fan of Jump's work and approach. So I'm not trying to be rude in any way.
Thanks for the comment Tiago. As they say, it isn't rocket science! Having said that, executing what we know needs to happen is often the hardest part. The best way to do that is to enroll others to help reach our shared goals. I look forward to hearing the excellence you help create.
Wow, the most interesting thing that hit me right in the face is that in the end, the most obvious things are just what we need. Facing the heart of the problem, being honest, stand to what we believe and fight for it. Keep with you the best. However, this “obvious game” can be really tricky, because when it gets to “make it happen” the “how” can really overwhelm the process once we have the day to day bases habit hitting our back. But, as said above, If “Be honest with yourself. When the work isn’t great, say so. Then get to work making something you can believe in.” The thing here (not thing 1 or thing 2) is take out of the hat the belief and try your best to make it work. Great Dev, thanks for sharing and therefore inspiring our way to excellence.
Thanks for sharing.
thanks for sharing this wonderful inside story! The mind map illustrates the five key insights developed using hybrid thinking at this great company. If only more companies hired people this way and had the guts to ditch projects that are not up to standards.